Title

Entertainment Designer – Set Design, Prop Design, Storyboard

Location

Stuttgart, Baden-Württemberg, Germany

Biography

Professional Experience

I have worked for video games (Hero Zero), VR serious games (for Tesla, Porsche, DHL) as well as animated feature films (at Studio Soi, M.A.R.K.13 and Gretels Gold). I have worked as a brand illustrator for Kone and Deutsche Bahn. Currently, I am freelancing.

Drawing as Knowing

A centerpiece of my approach to art and design has been the observation of the world around me. Drawing for me is a way to analyze and understand the world around me as well as to conceive of new ideas for imaginative or future realities.

The Role of Teaching

Over the past several years, I have started to teach drawing to people from a wide range of disciplines. My focus lies on conveying drawing as a tool to sharpen both the analytical and imaginative faculties. It has become my mission to make the skill of drawing accessible to everyone and to strengthen the role of drawing as an essential ability for any creative individual. Currently, I teach drawing at the Natural History Museum in Stuttgart as well as Digital Art at Werkstatthaus Stuttgart.

Experience

Freelance Designer for movies, games, VR

M.A.R.K. 13, Gretels Gold, Onimotion Studio

03-2025 – Present

Set Designer

Studio Soi

Ludwigsburg, Germany · 08/2024 – 02/2025

I designed film sets for the animated feature film "The Unicorn that Said NO" (Das NEINhorn) based on the children's book by Marc-Uwe Kling.

Virtual Reality Designer

Lightshape

Stuttgart, Germany · 07/2023 – 06/2024

I brought together my experience as a Concept Artist with an understanding of UX and UI design to create immersive apps. I would oversee a project from initial client workshops all the way to the end. Most of the projects were serious games and gamified apps that teach the user a topic in an entertaining way.

During this time, I developed my own methods of creating low-fidelity prototypes for VR applications. I used storyboarding as a means of communicating with clients during the early stages of development. I also used panoramic painting and VR sculpting to prototype 3D designs for virtual environments.

At Lightshape, I worked for clients such as Tesla, Porsche, DHL, the German fire brigade and ADAC.

Art Lead

Playata

Nuremberg, Germany · 01/2021 – 06/2023

I took charge of upgrading Hero Zero's art style. I initiated team workshops to come up with new ideas for gameplay, storylines as well as community interaction. My work spanned all areas of art creation: from UX and UI design to concept art and marketing illustration.

Besides leading the art team on Hero Zero, I worked as an artist on two game prototypes. The first, called Villain Academy, was cancelled before release. The second prototype has since been released under the name Almost Heroic.

Concept Artist

Playata

Nuremberg, Germany · 10/2018 – 12/2020

I created concept art and illustrations for the ongoing expansions of Hero Zero. I came up with new story lines for the game.

Junior Concept Artist

Playata

Nuremberg, Germany · 04/2018 – 09/2018

I created concept art, illustrations and characters for the online RPG Hero Zero.I created concept art, illustrations and characters for the online RPG Hero Zero.

Brand Illustrator

KONE

04/2019 – 06/2019

I developed an illustration language for KONE's internal training catalogues.

Education

BA in Information Design

Stuttgart Media University

2016 – 2020

Clients

Deutsche Bahn Kone Tesla Porsche DHL Studio Soi M.A.R.K. 13 DenverMP Gretels Gold Onimotion Studio University of Tübingen Playata Lightshape ADAC VHS Stuttgart Werkstatthaus Stuttgart State Museum of Natural History Stuttgart Forum3 Stuttgart State Museum Hannover Museum of Natural History Bamberg Halbstark Design IGA Internationale Gartenschau AMANN Group 4safety ZVEH Naheland Touristik Mendigital Groz-Beckert

Skills

Photoshop, Illustrator, InDesign, Figma, Blender, Flow Production Tracking, Esoteric Spine

Specialties

Set Design, Prop Design, Illustration, Color Script, Storyboarding, Concept Art, Character Design, UX UI Design, Background Art

Elsewhere