Character select screen. The bottom two rungs of the character menu are placeholder graphics from the character designs I developed for Hero Zero.

UI design for the fighting screen.

Starcrush

In the end of 2019, a group of friends of mine and I developed a fighting game called Starcrush. The final result was a playable prototype featuring the character select screen as well as one level. I was responsible for the character and UI design.

The story

The Maker of the universe is holding an intergalactic competition and only the raddest and most awesome fighters from all places and times throughout the universe are invited. The 2D fighting game Starcrush is about the prize of all prizes: a free wish from The Creator himself. Can you rise up to the challenge and win the prize? Choose one of 14 characters and show your opponents who‘s boss!

Role
Character Designer, UI Designer
For
Personal IP
Date
2019-2020